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From Software Takes An Unconventional Approach To Fantastical Elements In Sekiro Shadows Die Twice

There is a lot of anticipation for the upcoming, Sekiro Shadows Die Twice and why not? Among so many other things that will be new in the game, the most unique is the unconventional approach of Fantastical Elements In Sekiro Shadows Die Twice.

We have seen From Software’s previous games like Bloodborne and Dark Souls, we know that they had a kind of a gothic feel to them. Now this time in Sekiro Shadows Die Twice the devs have taken a different approach, in this game a lot of focus has been set on the historical aspects, which we are aware of. We already know that Sekiro seems a lot more attached and inclined towards historical settings than the games that the studio has created before.

However, CEO of From Software, Hidetaka Miyazaki said that Fantastical Elements In Sekiro Shadows Die Twice, will still be there but not to the level they were in the other games they have produced. This time such elements will have an unconventional approach, that will really increase the level of experience. Let us hope that is the case.

“Of course it’s important to retain a sense of faithfulness, but we’re not trying to to make a historical depiction of the Sengoku era. While we explored more drastically fantastical elements in our previous games, we want to approach this with a little more dignity this time – a little more carefully, maybe.” Hidetaka Miyazaki said.

Assuring the fans that this unconventional approach to Fantastical Elements In Sekiro does not entirely mean that players won’t be having an amazing experience.

He said,

“But, rest assured, you’re not just going to be fighting humanoids the whole way through”,”There are going to be some things beyond human, even a little supernatural, hidden within this world. In order to make these fantastical, mystical or even grotesque beings seem even more so, the initial groundwork is a lot more realistic.”

For the devs, this game seems to be all about change and introducing newer elements and an improved take on older things. According to the devs in Shadow Die Twice there will be a lot more verticality, compared to Dark Souls. Let us hope that these newer approaches, do not fall into the disappointment category.

With all that said, what are your expectations for the game? Let us know in the comments below.

Source: gamingbolt