Rage 2 was announced before E3 2018, however, the gameplay was revealed at E3 2018. According to the devs behind the game, the reason why they announced the game before E3 2018 was the competition with the upcoming Fallout 76 from Bethesda.
Speaking with GameIndustry, game director and level designer, Tim Willits, talked about the upcoming title and also revealed why the studio decided to announce the game before E3 2018.
According to Tim Willits, the reason to reveal Rage 2 before the annual mega event was the competition with “a 55,000-ton gorilla”, Fallout 76, as the later one got a significant push from Bethesda at the E3 2018 press conference.
He further added that the Fallout 76 is the reason why Rage 2 is set in the post-post-apocalyptic setting along with evolving the game from its ” 50 shades of brown”.
That’s why I positioned this as the post-post-apocalyptic game. From the story and the different biomes we’ve created, we tried to evolve the game past the 50 shades of brown we had in Rage and [Rage 2 developer] Avalanche had in Mad Max. So we really embraced the colors, the vibrancy of the personalities, the characters, the story, and of course the marketing, which has done really well for us. You have to be at the top of the scale, otherwise you’re just at that bottom. You’re ballast
Furthermore, the developer has confirmed that Rage 2 will not feature loot boxes, however, the game might embrace the games as a service model. According to Tim Willits, devs want “people to play Rage 2 longer, and we think we can bring some fun stuff that makes it possible.”
As for the Game Engine, Avalanche Studios has confirmed that Rage 2 is being developed using the proprietary APEX Engine, which has been used for Just Cause and Mad Max titles.
The use of Apex Engine also makes sense since the game will be featuring big explosions for which Just Cause games and Mad Max is known for and the Game Engine is capable of rendering beautiful graphics along with huge explosions.
Rage 2 is a first-person action shooter in development at Avalanche Studios for PC, Xbox One and PlayStation 4 and will launch in June 2019.