New information has apparently come out that there will be differing Assassin’s Creed Odyssey timelines within the game, which will further blur the lines in the series between magic and history. While the games have been getting more and more like this recently, and Odyssey seems like the next step forward.
Stuff like this first began happening in Assassin’s Creed Unity. Taking place in France, Unity gave us a special sidequest that took protagonist Arno from the middle of the French Revolution to the Second World War. Assassin’s Creed Origins gave us things like the gods of Egypt appearing as part of timed events, to say nothing of its Curse of the Pharaohs DLC.
Now, Assassin’s Creed Odyssey timelines have been hinted at by Ubisoft. The company says that due to the increase in memory and better technology in gaming currently, Odyssey might allow us to be able to jump to multiple time periods while within the same Animus, meaning that we might get more stuff like in Assassin’s Creed Unity.
Greece has had a fairly colorful history, fitting as the main gateway between Asia and Europe. Conquered by the Ottoman Empire and held for hundreds of years, along with its time as the Byzantine Empire, Greece’s history is long and filled with interesting time periods that the two protagonists of the game could travel to.
Considering that Assassin’s Creed Odyssey deals with how humans first began to collect Pieces of Eden, there’s bound to be a lot of weird things happening around your character as the Spear of Leonidas, and anything else that they are able to gather, likely start to work their magic.
Of course, we won’t know more until Assassin’s Creed Odyssey releases October 5 on the Xbox One, Playstation 4, and PC, but hopefully this game releasing just a year after Assassin’s Creed Origins won’t impact the quality of the series. Whatever Assassin’s Creed Odyssey timelines appear in the game, hopefully they won’t feel too out of place.