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Modders Create Battle For Middle Earth Reforged In Unreal Engine 4

Back in the early 2000s, 2004 to be precise, DICE Los Angeles took advantage of the huge popularity of the Lord of the Rings movies in order to develop a real-time strategy game based on the movie universe. Now, a number of modders are creating Battle For Middle Earth Reforged.

Reforged is a revamped version of the original Battle for Middle Earth game done in Unreal Engine 4, a new engine that allows new lighting, better visual quality for units units and structures and environments, and more. This means that the game looks better than it ever had before in a number of different ways.

Players who played Lord of the Rings: Battle for Middle Earth were able to play both through original scenarios in various regions around Middle Earth and through multiple movie moments such as the Fellowship of the Ring’s trip through the Mines of Moria (which served as the tutorial), the Battle of Helm’s Deep, and the Siege of Minas Tirith.

The game was also popular enough to get a sequel that took place in the northern part of Middle Earth and included battles only heard about in the appendices of the books, including the Siege of Erebor and the destruction of Dol Goldur.

So far we haven’t had very much gameplay, but the developers behind Battle for Middle Earth Reforged have given us a benchmark video showing us the sort of visuals that we can expect from the mod.

Of course, Battle For Middle Earth Reforged also has a big, looming problem, almost as big as Sauron: Warner Bros itself. Battle for Middle Earth’s servers were shut down back in 2010 when Electronic Arts lost the Lord of the Rings license, and since then they’ve made nothing.

But Warner Bros is still in control of the rights to Lord of the Rings, and even if Battle for Middle Earth Reforged is for non-profit, there’s always the possibility of Warner Bros hitting the game with a cease and desist. You can see the gameplay video further up the article.