According to a new steady by Nintendo, Nintendo Switch playtime in both docked and undocked modes is around the same. So it seems like the console’s portability is getting a good workout both for players and for Nintendo as a whole, and succeeding in its intended use of being portable.
The Nintendo Switch, like the Wii U, is a console intended to be used both at home and on the go, allowing players to disconnect the Nintendo Switch’s gamepad from the console itself and take it around on the go with them, allowing them to take it out and play it when on a long car ride or plane trip or what have you.
This has apparently worked out very well for the console, as with both Nintendo Switch playtime categories at a roughly equal amount, a lot of people are taking advantage of the Switch’s portability mode, but the gamepad’s battery life is also necessitating it being played just as much connected to its dock as it is in portability mode.
Each of the different modes that the Nintendo Switch has has its own advantages and disadvantages that make it good for people to play. In docked mode, the console allows you to be more of a party console as well as showing games at a higher resolution and framerate than the gamepad could do on its own. On the other hand, the console’s gamepad allows you take it on the go with you anywhere, and still manages to look pretty good doing it.
Considering that Nintendo’s Wii U got criticized for not being able to be played without the gamepad despite the relatively convenience of being able to play games on the console while being in another room thanks to the gamepad, the Nintendo Switch playtime shown appears to show that the company was able to perfect what might have been its most glaring flaw.