While Beyond Good And Evil 2 is still in development and it could be far before we can see it getting released, fans are eager to know every ounce of detail about this amazing game. For those who are interested, they will definitely find this latest piece of information spellbinding, because the producer of Beyond Good And Evil 2 has shed light, on how immense the game is and what the studio has done, to develop the grand scale of such capacity.
Ubisoft Montpellier has taken its audience from a room to the sumptuous temples, to the amazing Ganesha City. From the densely populated areas to the vast infinite space, all define its immenseness, which got everyone thinking how has Ubisoft Montpellier actually managed to sit so much in this game?
Guillaume Brunier the producer of Beyond Good And Evil 2, talking about the scale of the Ganesha City said,
We want this planet to feel like it’s been colonized by the establishment,So, there are going to be several cities on the planet. On Soma, Ganesha City is the biggest of the cities, but we’re gonna see more of them. At the end of the demo, I think we see on what we call the Galaxy Viewer, we see ten dots like this, and it’s only a small part of this planet.
Then in response to how was the studio able to pull up a chair for the heavily-populated areas like Ganesha City he said,
First, we’re building our own engine for [Beyond Good And Evil 2]. It’s called the Voyager Engine
Then he went out to briefly let the audience know what Voyager actually means, Brunier said: “Voyager means to travel in French.”
The studio has no intentions to limit the game to a certain space and for that reason, they are using a mixture of procedurally generated assets. Hopefully, this game will not be a disappointment, considering the amount of hard work being done by the studio.
With that being said, one of the most popular rumors floating over the internet, about this game is that it might roll out for Nintendo Switch. Still, since it is only a rumor so take this with a grain of salt.
Be that as it may, what are your thoughts on the immense scale of this game? Let us know in the comments below.