Contrary to popular belief, Ghost of Tsushima does not feature hack n slash battle mechanics. According to Sucker Punch Co-Studio Head the game is a brawler with a huge emphasis on using different skills to their maximum.
It’s true that looking at the Ghost of Tsushima gameplay footage shown at the Sony conference at E3 2018, one might think that it features hack n slash mechanics. It’s almost automatic for someone to believe this to be true when the scene includes Katanas. However, this isn’t the case.
Chris Zimmerman, the Co-Founder and Co-Studio Head for Sucker Punch spoke with Gaming Bolt and revealed that Ghost of Tsushima will be a brawler. As simple as that. You’ll have to rely on your skills to take out smaller groups of enemies, which we don’t see often in video games. He stated:
“If it were hack ‘n slash, [the live-demo player] wouldn’t be nervously practicing before every demo,” Zimmerman said. “It’s a brawler. It’s skill [based] in a bunch of different directions. The heart of the game is…[in the demo] you’ve seen three guys, getting into a fight with them, and knowing that you’re in danger, knowing that you have to be on top of your game fighting three guys. It’s really out of the ordinary if you think about it. You have lots of games where fighting one guy is hard, and then you have lots of games where fighting 20 guys is hard. But three ends up being an interesting number, it gives the game sort of a fresh feel.”
In related news, Sucker Punch revealed that battles in Ghost of Tsushima will be as close to reality as they can be. Duels will be realistic representations of the ones happening at its historical era and there will be mechanics embracing immersion and realism.
Ghost of Tsushima will launch on PlayStation 4 exclusively, with no stated release date yet. Stay tuned to SegmentNext for more news about the title. Until then.here’s everything we know about Ghost of Tsushima.