It’s long been a selling point of the Assassin’s Creed games that their maps are highly detailed, being based on maps of the same cities from that point in history. Now a new video has shown off how all of the various Assassin’s Creed maps compare to one another.
This video of the Assassin’s Creed maps misses a few games like Black Flag and Revelations, but you can still feel a sense of amazement as the cities get bigger and bigger and the areas did the same. And it all starts with the original Assassin’s Creed game. Taking place during the Crusades, players of the original Assassin’s Creed traveled to Damascus, Acre, and Jerusalem. Damascus, despite being a whole city, was a whole 0.13 square kilometers in size.
Next was Assassin’s Creed 2, where Florence was the largest city you could visit, and was only 0.30 square kilometers. The Assassin’s Creed 2 spinoff Assassin’s Creed: Brotherhood, which took place in Rome, had a map that was nearly five times as big, at 1.41 square kilometers. And the cities only got bigger from there.
Assassin’s Creed Unity’s Paris and Assassin’s Creed Syndicate’s London were both 2.40 square kilometers and 3.70 square kilometers, and included a great deal of detail that players could see as they wandered through the streets and ran along the rooftops.
Assassin’s Creed Origins and Assassin’s Creed Odyssey both apparently have any Assassin’s Creed game before them beat, however. With the greater processing power of current-gen consoles and the higher power of computers, Origins and Odyssey’s worlds were eighty square kilometers and will apparently be 130 square kilometers.
Every one of these maps has often been filled with content too, so who knows how much stuff Assassin’s Creed Odyssey will have in it. If you want to see the video for yourself, you can find the video of the Assassin’s Creed maps up at the top of this article, and you’ll be able to play Assassin’s Creed Odyssey sometime in 2019.