It seems that high FPS is breaking Nvidia Shadowplay. If you have a high refresh-rate monitor and are playing games at a high refresh rate, say 144, then you might face an issue where Nvidia Shadowplay recording drops to 56 or 57 FPS. This seems to be an issue that has been introduced in the latest driver update as multiple users are reporting that they were getting stable 60 FPS in previous recordings.
If you are having this issue then know that this is not a problem with your setup or even your settings. The following video demonstrates the Nvidia Shadowplay bug and also helps to resolve this issue. Until an official patch is released from Nvidia you can use the fix provided in the video below to record your gameplay using Nvidia Shadowplay at a stable 60 FPS.
While higher refresh rate monitors are not mainstream yet, people are buying them as they are getting cheaper. 1440p and 4K displays are becoming common as well as prices of these displays are dropping and people are experiencing the experience that these displays have to offer. You might not feel the difference when you are watching a video on YouTube, this is something that you need to experience in person in order to appreciate.
The Xbox One X is able to do 4K 60 FPS in select titles and it is expected that the next generation of console will be able to pull this off even better. You can expect to see 4K 60 FPS when the next generation consoles come out as that is what developers are asking for. If you are interested in learning more about the upcoming consoles then be sure to check out our articles on the PS5 as well as the next Xbox.
Let us know what you think about this Nvidia Shadowplay bug and whether or not this is something that you have been affected by.