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Cyberpunk 2077 PC Specifications Revealed From E3 2018 – Report

Cyberpunk 2077 was undoubtedly the star attraction at the Electronic Entertainment Expo (E3 2018) this month. The highly anticipated role-playing project not only received a stellar debut trailer that was rich in visuals but also an hour-long gameplay demo that blew away a select audience behind closed doors.

There was naturally a yearning to know about the machine that was powering both the trailer and demo to get an idea about hardware requirements. Jumping into the official Discord server (via DSoG) this weekend, community manager Alicja Kozera put fans at ease by answering the urgent question.

Cyberpunk 2077 was running on an Intel Core i7-8700K at base clock speeds of 3.7GHz, with G.SKILL Ripjaws V 32 GB RAM at base clock speeds of 3000Mhz and an NVIDIA GeForce GTX 1080 Ti presumed to be at base clock speeds as well.

  • CPU: Intel i7-8700K @ 3.70Ghz
  • MOBO: ASOS ROG STRIX Z370-I GAMING
  • RAM: G.SKILL RIPJAWS V, 2X16GB, 3000Mhz, CL15
  • GPU: NVIDIA GEFORCE GTX 1080Ti
  • SSD: SAMSUNG 960 PRO 512GB M.2 PCIe
  • PSU: CORSAIR SF600 600W

Unfortunately, gameplay-related details have not been confirmed by CD Projekt RED. It is unknown what graphics settings and resolutions were used, and what frame rate was being churned out on the stage.

Considering how gorgeous the upcoming project from the developer looked in terms of visual fidelity, it would be safe to say that the maximum graphics settings were enabled for Cyberpunk 2077 at glorious 4K resolution. On that note, a 30fps likelihood seems a good bet at this point than the sought after 60fps threshold.

It should be pointed out that information about the demo should not be taken the same for the trailer. However, studio co-founder Marcin IwiƄski has confirmed that the demo was a “real build” (via Kotaku) and nothing “fake” was created specifically for the E3 2018 showcase.

While CD Projekt RED will obviously pursue further optimizations for the final launch, the aforementioned system requirements should give fans a good idea about the kind of hardware needed to play Cyberpunk 2077.

The confirmation about the demo being a working build on a high-end machine also clarifies that the trailer was being rendered in real time. There were a few previous concerns that the trailer might have been pre-rendered on a powerful machine before playing back through the REDengine 4 game engine.

There is no word on a release date but Cyberpunk 2077 is strongly speculated to come out sometime next year for PlayStation 4, Xbox One, and PC. The developer will utilize the time until then to not only polish the product but also reveal as much as possible about its ambitious new project that follows The Witcher trilogy.