Since January, PUBG has lost half of its player base, according to recent data. The game is bleeding players and Bluehole can’t seem to fix the problem. Since January, the average player count has significantly dropped.
This month alone PUBG has lost close to 40K players already and we are just a week into June 2018. The primary reasons for bleeding players are the lack of effort to fix the game’s issues and Fortnite‘s popularity.
PUBG Monthly Playerbase Drop
- February 2018 | – 193,871.5
- March 2018 | -193,871.5
- April 2018 | -188,226.8
- May 2018 | -231,001.2
Still, PUBG is doing well for itself when compared to other games. It is still the most popular game on Steam but it is no longer the king of Battle Royale games. Past 24-hour peak was 1,523,861 players on Steam so the game still bounces between 1.5 to 2million peak players. However, the average player count dropped to less than a million since January 2018.
Average player count for the past 30 days is 836,336.4. Twitch data is not in favor of Battlegrounds as well, as the viewership dropped. Fortnite is the most viewed game on Twitch right now with League of Legends at second place.
Twitch Viewership Data – May 28 – June 03
- Fortnite — 30.9 Million
- League of Legends — 15.5 Million
- Counter-Strike GO — 11.6 Million
- PlayerUnknown’s Battlegrounds — 9.8 Million
- Dota 2 — 7.4 Million
- HearthStone — 7 Million
- Overwatch — 6.5 Million
Number from YouTube are impressive as well; Fortnite managed 5 Billion views while PUBG stood at little of 550M.
Counter-Strike having more viewership than Battlegrounds really says something. Over time PUBG is becoming increasingly less popular. Developers need to pay attention to their game but sadly, Bluehole is less concerned with the game and more with suing Epic Games for creating Fortnite Battle Royale.