God Of War Director Says That Preventing Leaks Was Quite Stressful, A Lot of Effort Was Put Into It

2018 is going to be considered one of the best years in gaming industry thanks to God Of War on PlayStation. God Of War is a game which features a thrilling story with eye-catching graphics and a combat which makes you an addict.

As the game is single player and focused on an epic story, it’s so easy to ruin the game by leaking even a screenshot or a video. These screenshots and videos can clearly tell what the game is about or a certain scenario. Avoiding all that for a game like God Of War could never be easy.

You might be wondering how Santa Monica studio managed to keep it safe from leaks and everything. Studio answered some questions regarding this matter exclusively while speaking to GamingBolt.

Cory Barlog who’s the creator of God Of War said that the process was very painful but in the end, something the team stayed on top of.

Cory Barlog said:

“Yeah, that nearly killed me, There is a lot of stress in trying to get people on board with concepts and ideas, and pitching and convincing and trying to keep everyone on target, and that’s really hard, right? But then in the end, for the last year and a half, I had to ensure that everyone across the world aligned with what we were doing, and didn’t let any information out on an incident in the game. Wow. I have never experienced that much stress. It is a wonder that nothing got out – actually, I think it did get out, some information leaked, but fortunately it didn’t permeate too far out into the ether for everyone to catch on to it.

We were able to keep on top of it. But it was very stressful, trying to ensure that everyone could get the same experience, and it required a lot of great collaboration between the marketing and PR groups to be flexible, when I would have a fit of some sort, and realize “Oh my god, we have to get this out now, we have to do this, our plan was to do this, but let’s just go!” Or something might be getting leaked, and just getting on top of that as quickly as possible, even though the information was there, it went away fast enough that nobody caught it.”

It is great to know that a special game like God Of War did not get leaked due to the efforts by Cory Barlog and the team but indeed it was worth it for all of them.

Source: GamingBolt