The Division is released back in 2016 and it wasn’t really in the best shape. There were many issues with gear balance, end game, and the Dark Zone. But even then we could see the level of potential this game had. The community didn’t give up on the title and over the span of two years helped make The Division the Destiny killer and the premium online shooter RPG we always knew it was.
It is surprising to me that the online game I mostly play this year is a title that released back in 2016. Well, there is Destiny 2, but it is nothing more than an empty shell that sold on empty promises and lies. In 2018, there is very little to talk about Destiny 2 even with its expansions coming out and most of what we have to discuss are complaints.
The process through which The Division is improved over the years is the most impressive and transparent I have ever seen. Meanwhile, Bungie has lied, broken the game on purpose, and apologized for it about a hundred times while promising to do better, failing every time.
But with The Division, Ubisoft collaborated with the community to make The Division better. Update 1.7 and later 1.8 made evolutionary changes to the game that brought back major chunks of the community that left. Thanks to Ubisoft’s continued efforts, The Division is the hottest online loot shooter there is; and it released in 2016!!
After two years of its release, The Division is now the most refined version of itself. While the efforts made by Ubisoft are admirable, it is a shame that it took two years to reach this point. Still, this gives us hope for The Division 2.
The Division, Assassin’s Creed Origins, and Rainbow Six Siege are prime examples of how a publisher can redeem its reputation by making honest efforts and collaborate with the community. We remember the times of Assassin’s Creed Unity, Syndicate, Watch Dogs, many others that pretty much placed Ubisoft alongside some of the worse practicing publisher out there, EA, 2K sports, and Activision.
Ubisoft collaborated with Youtubers, Streamers, and players to make Division better. Something that we can never expect from EA, Activision, and 2K sports.
This is exactly why I think The Division 2 is going to be the most complete, feature-rich, balanced online loot shooter RPG. The Division 2 is going to pick up wherever Ubisoft decides to leave The Division in terms of gameplay design. The Division is full of content; we have incursions, Dark Zone, Global Events, 4 levels of difficulty for most missions, a much better Dark Zone, PvP, and all that just on the base game. If you add the season pass on top of that, it is an absurd amount of content offered to the players. Now, compare that to the $60 Destiny 2 base game.