While fans are eager to see something similar to a Battle Royale mode in Red Dead Redemption 2 and GTA Online, Take-Two CEO Strauss Zelnick is praising Fortnite. When talking about a success quarter, Zelnick was asked about what the publisher has learned from the success of Fortnite.
Strauss Zelnick called Fortnite innovative and said that it gives consumers what they want. Big hits by their nature are very unexpected, said Strauss. The CEO stressed that investors shouldn’t expect the company to have a big hit in every genre.
In terms of learnings around Fortnite, look as I said earlier maybe the biggest learning is just reinforcement of the fact that big hits by their very nature unexpected. And that would drive the big hit is innovation not derivation. And I mean we are very proud around here, we put our Red Dead Redemption the conventional wisdom was that western title doesn’t work in the video game business and Red Dead Redemption was a big hit and we have an extremely high expectation for Red Dead Redemption 2.
So I think the fact is Fortnite surprised everyone, particularly given where Fortnite came from after all what is now in the market was based on a prior release that didn’t perform although well, which is just a reflection of the fact that if you innovate and give consumers what they want you can get an extraordinary results. And while we would love to corner the market and hits, and we certainly see it as our job to do so we don’t have all of the hits, and we shouldn’t expect too.
Do you think Take-Two should release a Battle Royale game?