Dark Souls Remastered will soon be available for PC and consoles and many of you might be wondering how the game fares on current-gen consoles in terms of performance and the game’s frame rate test reveals that the game holds a steady 60 FPS most of the time without any problem.
The original Dark Souls launched for last-gen consoles and the game had a hard time keeping a steady 60 FPS and the same was for the PC version as performance-wise the PC version just couldn’t keep up.
However, as you can see in the video below, courtesy of VG Tech, the game has no problem keeping a steady 60 FPS. As you can see in the video which compares the Xbox One, PlayStation 4, PS4 Pro and Xbox One X version of the game, Dark Souls Remastered holds the 60 FPS on all 4 consoles without any problem even during combat scenes.
However, in scenes which feature extensive use of particle effects the game does indeed drop from the 60 FPS mark but, that only appears temporarily and goes back to normal as soon as the scene is cleared.
Speaking of the Dark Souls, if you already own the Dark Souls: Prepare To Die edition then you are in luck as you will be able to get the game for 50% off.
Furthermore, the game will run at 3200X1800 resolution and 60 FPS on PS4 Pro. Furthermore, in-game textures have been replaces with high-res textures or just simply removed but some have been left as it is.
Fans will remember the Blighttown from the first game which is easily one of the most hated areas in the game and producer Atsuo Yoshimura noted that they have looked into the matter.
Dark Souls Remastered is scheduled to launch on May 25, 2018, for PC, Xbox One and PlayStation 4 and the Nintendo Switch version of the game has been delayed.