Nvidia introduced its latest Ray Tracing Tech at GDC 2018 along with demos from 4A Games, Remedy Entertainment and Epic Games and now Nvidia has officially enabled the Enables Nvidia RTX Ray Tracing for its Volta GPUs with GeForce 397.31 WHQL driver.
While the GeForce 397.31 WHQL driver brings performance optimizations for the newly released Frostpunk and Battletech but, it also enables the Nvidia RTX Ray Tracing for the Volta GPUs.
The Nvidia RTX Ray Tracing enabled is currently a developer preview which also supports the “Microsoft DirectX Raytracing (DDR) API on NVIDIA Volta GPUs”. According to Nvidia, in order to get started with developing applications featuring the Nvidia RTX Ray Tracing you will require the following :
- NVIDIA Volta GPU
- NVIDIA driver version 396 or higher
- Windows 10 RS4
- Microsoft’s DXR developer package, consisting of DXR-enabled D3D runtimes, HLSL compiler, and headers
Furthermore, with this Nvidia Driver, Nvidia has officially ended support for Fermi GPUs and 32 Bit OS.
The Nvidia Fermi GPUs or GTX 400, GTX 500 and GTX 600 series GPUs will no longer receive game-ready drivers, “performance enhancements, new features, and bug fixes”.
Speaking of GPUs, a report has made it to the intenet suggesting that AMD And Nvidia AIB partners expect that the GPU shipments will plunge 40% in April. According to the report, Gigabyte, MSI, and TUL are expecting the GPU shipments to drop by 40% in April due to cryptocurrency craze coming to an end.
Channel distributors and larger mining farm operators have cut orders with makers of mining graphics cards and mining motherboards or asked them to suspend shipments due to the crypto mining craze waning abruptly from the beginning of April, the sources said.
What do you think of the Nvidia RTX Ray Tracing for Volta GPUs? Let us know in the comments.