Devs Explain Why PUBG Map Selection Feature Took So Long

Map Selection is a feature that is requested by the majority of players of Battlegrounds. However, ever since the release of Miramar, PUBG devs had been silent over the matter while players were becoming increasingly frustrated by not getting to play on their favorite maps more often.

Thankfully, PUBG map selection is finally being added alongside an explanation as to why it took so long. According to the developers, adding this features caused serious matchmaking delays for certain regions and modes. Also, the different region had different playstyles and making it work for everyone was something that needed to be figured out.

They wanted to make sure map selection wouldn’t break the game.

The UI of this feature may be different when implemented in the actual game, but here’s the basic explanation of how it works:

– You can select the maps you want to play with a click.
– If you don’t want to play a map, simply unselect it.
– If you’ve selected more than one map, the game will randomly pick one for you each time you start a match.

Work on the feature is almost complete, and we plan to release it soon after implementing it on the test server.

As with every feature in PUBG, we’ll continue to make improvements to the map selection feature over time. PUBG will never stop evolving as long as you continue giving us feedback, and we promise to always do our best to provide you with a satisfying and special game experience.

PUBG currently features two maps but a third, Savage, is on its way. In the years to come more updates will be added to this feature is crucial.

Source: PUBG