Left Alive Director Explains Why It Is Set In Russia, He Would Also Like The Game To Be Turned Into Series
Left Alive, Square Enix’s upcoming shooter title is considered by many a true successor to Metal Gear Solid not only because it is war-themed and includes mechs but also since it’s being developed by veterans of the Metal Gear Solid franchise. We barely get any information about the game but now we get to find out some more information about it from its director.
In the latest issue of Weekly Famitsu, Left Alive director Toshifumi Nabeshima has revealed why the game is set in Russia. Nabeshima stated that when the team was creating the game’s scenario they wanted its setting to be somewhere the Front Mission series had never been set before. Furthermore, he thinks that the Russian winter is just what they needed to portray the idea of loneliness Left Alive needs.
Nabeshima, who also directed From Software’s Armored Core, has also revealed that the development of Left Alive is on the right way and continues steadily with the “goal in sight”. Their focus isn’t only on existing Front Mission fans but to gain more with its intense gameplay and beautiful world.
What surprises us is the fact that Left Alive’s director expressed his interest in making the game into a series, if possible. That looks like a huge statement if you consider that we know hardly anything about the game in general. If Nabeshima believes that it should be turned into a series then its scenario must be quite good.
Left Alive has no stated release date yet but it is expected to be released this year. Given the fact that the director stated that its development is still ongoing then we might be seeing it after the autumn or in early 2019. All those are speculations though while we wait for the game’s new info to be revealed.
For what it’s worth when a game’s developing cast consists of Shinji Hashimoto (producer, Final Fantasy, Kingdom Hearts)Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa (character designer, METAL GEAR SOLID series), and Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X) what could go wrong?