Sea Of Thieves has been around for a week, shortly after the release Rare announced that it is planning to introduce penalty upon death in the future update. Meaning every time you will die in the game you’ll lose some in-game gold or currency which is called the death cost, which was to keep the game alive for longer.
Since the announcement of this death in-game cost in the patch notes, everyone criticised it because Sea Of Thieves’ in-game gold is really hard to earn. You need to grind a lot to earn that gold right now which every player is already complaining about so Rare decided to ditch the death cost to cause any upcoming problems for the game.
This was announced by Rare executive producer Joe Neate, where he revealed the cancellation of the Death Cost in Sea Of Thieves in a recent tweet. After telling the feature is canceled, Neate mentions that he and the company didn’t mention how it would have properly have worked, because of that that Rare decided to remove it and he thanked the players for their feedback on the game and discussion on this matter.
Keep in mind this was never going to charge for PvP deaths, He said notes were confusing and in the future, they’ll make sure by that why they bring a change or implementing it. Notes said “Sea of Thieves is constantly evolving, and any feature we will test, monitor data and listen to your feedback to ensure we’re making the right decisions.”
Sea Of Thieves is here and it has been a week, there’s a lack of content in the game and players are reporting there is not much to do in the game. Those who are still playing also say that the graphics are so simple. People faced many bugs on the launch with error codes which was addressed by the developers and they did say that they will be bringing new content to the game which is good news.
If you want a short full review of the game do check out our Sea Of Thieves 3 Min review to know about the game.