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Battle of Azeroth Expansion Size And Everything You Need To Know

World of Warcraft: Battle of Azeroth will make its way to its players sometime in 2018. The new expansion has two new continents an artifact necklace and much more. Here is everything we know about Battle of Azeroth Expansion Size along with some other details.

World of Warcraft: Battle of Azeroth Expansion Size

Some players expected the new expansion to take place in high seas brimming with Sea Trolls and Pirates. The new expansion will include two new continents named Kul Tiras and Zandalar – both of which are massive in size.

It will also include ‘The Heart of Azeroth’: an artifact-style necklace that everyone will be able to equip and it will upgrade further. Apart from this new races have been introduced – three for each faction. The new Level Cap is 120 there are Island Expeditions (3 vs. 3 PVP situations) classes tweaks. In this article, we have discussed everything you need to know about World of Warcraft: Battle of Azeroth Expansion Size.

Kul Tiras

Kul Tiras is massive in size and we can expect exciting quests and their chains. The continent has a size of 6.841m px (8.0) with three areas to level in and grind for experience. Alliance will make a home in this area by doing the quest and winning the trust of the people for the Battle of Azeroth.

Stormsong Valley

Stormsong Valley has a port where every Kul Tiran navy ship passes through to be blessed by Sea Priests. This makes these ships different and special desired by the Alliance to aid them in battle. This zone is quite beautiful but also dark and mysterious. It has a significant nautical theme down to the shape of dwellings being ship-like. Stormsong Valley has a stronghold for the Sea Priests called Shine of the Storm. In-game this is a 5-player dungeon.

Drustvar

Drustvar is a forested mountainous region in Southwest Kul Tiras. The Drustvar region supplies arms to the Kul Tiras as a whole. Drustvar epitomizes the druidic and witchy magic that inhabits many corners of Kul Tiras.
Originally, a long time ago a group called the Drust people inhabited the zone.

The Drust were large hardy kind of people. The area was the overtaken by humans they slew the Drust but the Drust entirely didn’t leave. Everyone in the town seems to be frozen in time but still breathing an effigy sits in the center of the town protected by some strong magic.

Tiragarde Sound

Zone in Kul Tiras that is overrun with pirates. Contains the dungeon Freehold which is a pirate stronghold full of bandits and thieves. The capital city of Tiragarde Sound is Boralus which will be a max level dungeon Siege of Boralus set in the cityscape similar to Court of Stars. Several crews of pirates find their bases here – Blacktooth Brawlers Bilge Rats and Cutwater Corsairs crews currently gathered under the banner of the Irontide Raiders.

Zandalar

Horde will be seen in Zandalar leveling and making it to 120 max level. It was homed to ancient troll then everything changed after Cataclysm. In the expansion World of Warcraft: Battle of Azeroth, Zandalar is 7.257m px (8.0) in size, which is huge.

Nazmir

Nazmir was developed was created with a thought of it being a more primitive old world with salt marshes and overgrowth. However, there are some open areas that are much friendlier to the larger creatures that walk the land. Nazmir is a traditional troll area. The first thing you notice is the massive Blood Moon in the sky.

Zone includes a former Titan facility where the Titans were experimenting with Old Gods and their magics. This facility only has one of the three seals remaining on it so it seems ready to release some monstrosities from within – players have to deal with these last seals at some point in the expansion.

Zuldazar

Zuldazar is the Capital of the continent and only safe refuge in the region. It also contains current Horde capital for this expansion Ruled by King Rastakhan and Princess Talanji. In this zone, we investigate an internal uprising

Contains the dungeon Atal’Dazar – Located in Zandalar and nestled in the mountains of Zuldazar Atal’Dazar is the ancient resting place of the Zandalari kings and home to a sect of trolls engaged in dark rituals—along with dinosaurs undead and undead dinosaurs.

Voldun

This area is a desert. Legions of Old Gods attacked this area many years ago. Since it is generally uninhabitable, the Zandalari have used it as a place to send their unwanted criminals. Here we befriend the Vulpera (a race of Fox people). It is also home of the snake-like people the Sethrak.

This is so far all we know about World of Warcraft: Battle of Azeroth Expansion Size. If there is anything else that you would like to add, let us know in the comments section below!