Microsoft RAVEN Reduces Energy-per-game Session On Smartphones By Up To 34.7%, Play More On The Move

By   /   Feb 22, 2018
Microsoft RAVEN

Microsoft RAVEN is new technology that reduces the energy used by smartphones when gaming. This increases the battery life of devices and lets you play games for longer periods of time as compared to without Microsoft RAVEN. If this is something that you are interested in then you have come to the right place as we are going to talk about Microsoft RAVEN and how it works.

Microsoft RAVEN Reduces Energy-per-game Session

When it comes to gaming on smartphones, while the gameplay might be at 60 FPS but there are frames that are very similar. These extra frames put load the GPU and take up power. This power could be used elsewhere or conserved for better battery life so that you can play the same game for longer rather than having your battery die after an hour or two of constant gaming.

50% of the frames look the same and that is where Microsoft RAVEN come into play and increases battery life and makes the process efficient. Microsoft RAVEN features perception-aware scaling (PAS) of frame-rendering rates. This method will reduce the number of frames produced when the succeeding frames are similar.

Microsoft RAVEN does all this without compromising on the experience that the user gets. Microsoft RAVEN was tested on the Nexus 5 with 11 different games and it was noted that on average 21.8% energy-per-game session was used and this number went up to 34.7%. While this is still being developed the idea is very interesting and this functionality can be used in applications other than gaming as well.

Not to mention the increase in battery life that this battery saving method will enable. It is possible that with the development of Microsoft RAVEN we can see a further decrease in energy-per-game session. You can check out more information regarding the tech here. In other news concerning Microsoft, it seems that the company has not given up on the HoloLens. According to Alex Kipman:

We announced last July that the next version of HoloLens will further incorporate AI into our custom silicon in the HoloLens the Holographic Processing Unit or HPU for short. This continues our journey of enabling computers to truly perceive their environments, and we’re just beginning. The computing power delivered by the cloud is one of the catalysts accelerating AI, and this is the year that the mixed reality cloud becomes real. Cloud-assisted AI for understanding physical objects is happening today. Combining this with mixed reality will enable us to deliver persistent mixed reality experiences with people, places, and things.

Let us know what you think about Microsoft RAVEN and whether or not this is something that interests you.

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