Everything You Need to Know About Pillars of Eternity II: Deadfire
Pillars of Eternity II that came out last year is getting a new sequel by the name of Deadfire. Pillars of Eternity II was launched last year by Obsidian, a studio famous for making role-playing games. Pillars of Eternity II: Deadfire began its life as a crowd-funded project on Fig last year and so far has been doing great when it comes to development and progress. Obsidian started the project with an initial investment of $1.1 million. At that moment, the following trailer was released.
The story of Deadfire begins with the god Eothas returning back and after a battle, leaves you for dead. Desperate for revenge, you go on a journey after the god and along the way seek answers to questions such as the existing world and the return of the god Eothas to the mortal world.
Deadfire received a beta last year in later months where were able to see some of the new campaign in action.
Deadfire features the same gameplay of the original title and retains much of the same title. It also has a choice system in which you can make choices and they will not only affect the game story but your teammates as well. If you have an old save from the original title, your choices made in that game can be also carried forward to affect the story of Deadfire.
The game features all-new animations plus a dynamic weather system that will change during the day. The developers are aiming for having an active environment and many animations on the screen at the same time. They will also depend on the area you are passing through. Heavy winds will make clothes, leaves, hair, and trees to sway depending on the speed of winds.
During rain, people around you will react differently. Some of them will seek shelter indoors while others will cover their heads using clothes. NPCs in the game will have a daily routine. They will go to work during day times and return to homes when it is nighttime. This all adds up to give a livelier environment.
The AI has been completely overhauled at the backend making them smarter and tougher. They will react more appropriately now in different situations and will adapt according to the changing battle scenarios. Combat scenarios will also be more tactically challenging and counters will be more dynamic.
Another new feature in Deadfire is the streaming system due to which all in-door environments will now stream instead of loading at the same time. This will greatly reduce the loading times and some of the scenes in Deadfire have no loading screens at all.
Coming to visuals, the graphics engine has also been overhauled to make the game prettier to look at. Special effects have been added in the game, characters are more detailed and even the smallest of the details are now visible in crisp detail, thanks to a new visual engine behind the game.
Pre-orders for the Deadfire expansion have begun and fans around the fan can pre-order the game for some added bonuses. These bonuses include St. Drogg’s Skull, a new white hawk Beakhead pet and a jolly roger for your ship with the black flag.
Apart from the normal digital version, which is for $49.99, you can choose from two special editions as well. One is the Digital Deluxe Edition and it will cost $59.99. It comes with the official soundtrack, a new in-game pet, and item high-res game map, a pen and paper RPG starter guide, and finally Volume II of the Dark Horse-published digital guidebook.
The best edition is the Digital Obsidian Edition which will set you back $74.99 but it comes with everything from the Deluxe Edition and three DLC expansions. It also comes with a physical version, which has a cloth map, a notepad and some postcards from in-game locations.
So far this is all we know of the new sequel Deadfire coming for Pillars of Eternity II. Let us know in the comments section below what you think of the game and will you be purchasing the expansion when it comes out!