The upcoming first-person shooter video game developed by 4A Games Metro: Exodus may not turn out as we expect it to be. Many of the fans have speculated based on the trailers of the game that it will probably feature an open world sequence. That may not be the case.
According to Game Informer the game will probably not be featuring open world sequence. Based on the trailer what we can gather is that Exodus will be abandoning the underground tunnels that were featured in Metro 2033 and Metro: Last Light. There will probably be four sandbox areas that will be featuring linear missions, explorations, and side missions.
Once the player finishes with one area, the game will move the player to the next and so on and so forth, very much similar to the linear level based games. Although you won’t be able to go back once you have moved on to the next area. So that almost kills open world speculations.
Apparently based on trailers and some dug up information we know very little about the trains. What we have is that 4A Games revealed that the train will change throughout the story.
Perhaps the weapons systems might be different in Exodus as it seems like there is a great emphasis on exploration. There is a big change from the previous entries regarding the tools and ammo.
The game Metro: Exodus picks two years from the ending of Metro: Last Light “Enlightened” and starts up from Artyom leading a group of Spartan rangers towards the east of Moscow.
If you guys know this or not the script of this new installment in the Metro series is bigger than any other Metro game and their DLCs combined. So that is something to look forward to.
With that said the linear sequence of the game Metro: Exodus is a bummer and so it will not be a traditional open world game. Although with the new style and changes it may prove to be something better.
Metro: Exodus launches this fall on PlayStation 4, Xbox One, and PC.