Darksiders 3 has been in development for some time and there have been a plethora of rumors flying around about what the game holds for us. This has led to the game being incredibly hyped up with a ton of people being excited about the eventual release of the game.
Today, we will tell you about all of the information that is available to us about the game. We will be analyzing a little amount of gameplay that we have seen, tell you what we like and hate, and then tell you what we wish to see inside of the game.
Darksiders 3 – What We Know So Far!
The trailer for the game was phenomenal! It was revealed in May 2017 and a release is expected sometime this year. The game will be open-world with a focus on exploration and puzzles. You will still be able to cut down people with the horsewoman who has a whip and caster spells. Not only will you have four forms but also they will make you extremely versatile and perfect for all sorts of combat.
The world will be live and not preprogrammed. Fury will move between the worlds to make the story more interesting and advance it to the next chapter. The events are set during Darksiders 2 so this is a story that will be happening along with Darksiders 2.
The developers worked on both of the previous Darksiders, thus, will try to combine the best of both of them. Now let us take a look at some specific gameplay, tell you what we like, hate and wish for Darksiders 3.
The footage released last month which shows Fury fighting a Golem seems much better than the original footage we got back in May. Everything from the gameplay to the graphics looks more fluid and robust. This shows that the game is getting close to release and the game seems quite polished in the video that we saw.
The footage does not have anything special, which could be just a showcase of the game. The pacing looks a little bit slow for a hack’n’slash game and there is nothing new shown here, just the same old fighting that we have become accustomed to from the Darksiders series.
This does not mean that the game will be bad though, as the same old mechanics of Darksiders are still very awesome and there is still a lot of time to go until the game is released.
David Adams Interview
David Adams, President of Gunfire Games gave IGN an interview in May 2017 which revealed their vision for Darksiders 3. He outlined how they are working on making the graphics amazing to make the game feel more immersive and realistic. Adams mentioned that they did not want the same old derelict destruction to make up the entire world of the game so they tried to have some areas which look serene and beautiful so as to have a contrast.
The core gameplay will be similar to all of the dodge mechanics and upgrades to the weapons. However, the new caster abilities will add a twist to the game as you will use magic to defeat your enemies. The magic will definitely be adding a different element to the Darksiders games and it will be interesting to see how it is received by the community.
There are a total of 7 Deadly Sins that you need to defeat as a part of the story, and each of them have their unique area. The footage we saw of sloth was terrifying and beautiful at the same time, showcasing how much effort went into the development of the world. The sins had been in prison for a long time and were finally free during the apocalypse. Fury was sent to the earth to imprison the sins once again.
There will be some enemies from the previous games such as the Phantom Guard but there will also be a lot of newer stuff for you to kill. The developers took inspiration from some of their previous games and tried to combine them for Darksiders 3. There will be puzzles, such as in the form of bugs which you can throw to blow up and solve certain puzzles.
We also got to see Sloth, which was actually quite hilarious as we saw how he replicated the sin that haunts him. It will be interesting to see how they replicate the other sins inside of the game.
What we Love about Darksiders 3
We love the environment; it is amazing and different from the initial Darksiders. There is a lot of variety and there is a massive difference between the areas which makes the game feel much more realistic than before.
The variety continues with the various different enemies that you can kill. The previous games had similar enemies but the third iteration seems to embody variety in its core. They hang around doing random stuff which makes them feel almost alive. They do not ambush you but rather move around doing what they want such as eating.
The graphics are quite amazing and the bosses look amazing. We only got to see one but this was an amazing interpretation. Not only were the graphics and the looks good but so were their mechanics. We get to see Sloth and how he has his minions carry him around rather than him moving on his own.
What We Dislike about Darksiders 3
As for what we do not like, one that is immediately obvious is the fact that we do not see a lot of magic displayed from Fury. Of course, they will come later on in the game but the fact that we do not get to see it and have to wait is very infuriating.
Of course, it is not a flaw with the game but rather a flaw with us managing our expectations and being overly excited about the game. The same old noise that the whip makes is actually quite boring and tedious though, and that should probably be changed before the release of the game.
The start of the game does seem a little boring, it would be better if the beginning was much more destructive rather than have a Call of Duty like setting where you start by practicing your weapon on a few wood boards. Of course, there is not much that we can complain about after watching alpha footage so it is better if we move on to what we wish for in Darksiders 3.
What We Wish to See
Ah, there is so much! But we particularly hope that the game has things like the co-op mode so that you can enjoy the game with your friends rather than having to play alone. Let us face it; the time to play single player games alone has long ended!
The puzzles should also be intriguing rather than simple ones which only propel you forward to the next phase of combat. However, having too many puzzles would have an adverse effect and cause the game to be monotonous.
We hope that the game has combos. The first two games had simple fighting so having varied fighting like we have the varied environments and enemies would be really good. Combined attacks and versatility in combat would be amazing for Darksiders 3.
A good Upgrade System would also be really good and will add an element of identity to the game. This will allow people to suit their heroes to their own preferred playstyle. This will allow people to feel more connected to their characters and will increase the immersion in the game.
Lastly, an element of replayability would be great like the Zombies Mode in Call of Duty or an Arcade Mode like in Street Fighter. They could also have 1v1 battles in which players fight one another to see how they stack up. This would increase the longevity of their game and allow them to build hype for other games that they develop.
That is Everything we Know about Darksiders 3. Let us know if you have something to add using the comments section below!