Nvidia GeForce Experience Freestyle Feature Announced at CES 2018 Allows Users To Apply Filters To Games

Nvidia is rolling out a brand new update adding a new tool called ‘Freestyling’ to its ‘GeForce Experience’ client application that will allow users to add filters and other post-processing effects on the fly, without any modifications on supported games. It’s expected to come out sometime tomorrow (January 9th, 2018).

The update will also be adding ‘ShadowPlay Highlights’ support to more games like Fortnite and Cross out after previously adding support to the ever popular ‘PlayerUnknown’s Battlegrounds’ earlier this year. ShadowPlay Highlights allows you to automatically capture, review and edit your best gaming moments on supported games.

It will seamlessly capture all your kills, deaths and big moments while you play. The update has also refreshed the ‘Nvidia Ansel’ screenshot tool with a new UI along with 8 new filters with the option to use multiple filters at the same time, helping you get that perfect in-game screenshot and allowing you to export it in a high-fidelity format.

The new ‘Freestyling’ tool will feature some 15 filters, with 38 presets allowing you to create a truly unique look to your gameplay. To access these settings, use the in-game GeForce Experience overlay. Some of the filters include but are not limited to:

  • Exposure
  • Contrast
  • Depth of Field
  • HDR
  • Details
  • Vignette
  • Retro
  • Sepia

Some other settings that have been added to note of are ‘Colorblind’ made to help visually impaired gamers and ‘Night Mode’ which alters the games color tones from blue to a warmer color. It’s supposed to help ease the stress on your eyes when gaming late at night.

It’s important to mention that to get these updates, you’ll have to update your Nvidia Drivers to at least version 390.0 and download the new GeForce Experience 3.12 application. You will also need to tick the “Experimental Features” option under Settings->general.

Let us know what you think about this new addition to GeForce Experience and whether or not this is something that you would be willing to try out.