The new year has begun on a high note for Rocket League. The vehicular soccer hybrid now boasts more than 40 million players worldwide across all major platforms. This figure was 33 million players back in July.
Rocket League first released on PlayStation 4 and PC back in 2015 before gracing Xbox One a year later. It recently released for Nintendo Switch, which likely helped to boost the global player-base.
Apart from the tremendous development support shown by Psyonix over the years, there is also the surging popularity in competitive circles. The Rocket League Championship Series (RLCS) wrapped up its fourth season in November, with Gale Force Esports taking the grand finals of the world championship and major share of a $150,000 prize pot.
In addition, third-party tournament organizers such as Major League Gaming (MLG) and Electronic Sports League (ESL) have also been busy in hosting their own events. The competitive aspect of the game is still far from locking horns with other prominent esports titles like League of Legends or Counter-Strike: Global Offensive but with such a massive player-base, it has managed to carve itself a niche regardless.
The developer is expected to reveal details for the next official season in the coming months as well as for new content. The physical edition of the game, which comes with all previously released expansion and add-on packs alongside four exclusive skins, will release this year as well for Nintendo Switch.