Pretty much any gamer remembers the 2005 Killzone 2 demo, which came out in that year’s E3 show and caused a great deal of hype about what the Playstation 3 could do. However, a Guerrilla dev recently confirmed pretty much everyone’s suspicions: that “demo” was nowhere near actual footage, instead being entirely CG.
The revelation comes from a Kickstarter and Patreon-funded organization called NoClip, which recently released a documentary about Horizon Zero Dawn, which necessitated talking to Guerrilla Games, who first made a name for themselves developing the Killzone series. The Killzone 2 trailer turned a fairly mediocre first-person shooter into one of the Playstation 3’s most-anticipated games. Killzone 2 released in 2009.
According to the Guerrilla dev, executive producer Angie Smets, the 2005 Killzone 2 demo was never intended to be actual footage. Instead it was intended to showcase the studio’s vision for the game, more a concept animation than anything. So how did it generate so much hype? The answer is simple: executives overblowing it.
Despite the game only having, in Smets’s words, rendered around a triangle at that point, a Playstation rep after the demo was released said that it was actual footage, which was going to mean a lot of disappointed fans down the road. While Killzone: Shadow Fall was able to get its own graphics far past what the 2005 Killzone 2 demo had gotten, it released on the Playstation 4 as a launch title while Killzone 2 looked nothing like its footage.
However, the footage being overblown actually helped Guerrilla out in a way; the confusion between whether or not the demo was real footage or pre-rendered showed the studio they needed to adjust for gamers in general. With Horizon Zero Dawn’s amazing graphics and gameplay, you could say that they’ve already done just that.
If you want to watch the hour-long Horizon Zero Dawn documentary for yourself, you can just follow this link to the YouTube video.