Soul Calibur VI Announced at The Game Awards 2017, Pits Mitsurugi Against Sophitia
We knew this time would sooner or later. A new addition to the Soul Calibur series was announced yesterday at The Game Awards, bringing back our love for the fantasy fighting theme of it. Soul Calibur VI will be available on all major platforms including PlayStation 4, Xbox One and PC and is estimated to be released somewhere in 2018. How cool would it be though if we were to see this game on Nintendo Switch too at a later date?
Soul Calibur VI is powered by Unreal Engine 4, offering completely new graphics to the game. We expect it to be visually stunning, considering the detail in the stage backgrounds. As it was announced by Bandai Namco “Classic characters like Mitsurugi and Sophitia are rendered at a level never before seen in the series”. You can see by its trailers that the weapon effects, with the help of the games new graphics, offer a whole new level of immersion.
The epic battle rages on as the greatest warriors continue their search for the legendary Soul Swords. Set in the 16th Century, the latest chapter will revisit events from the original Soul Calibur to uncover hidden secrets. Each player will soon come to realize that, “History hides away more than one truth…”
There will also be a new mechanic implemented in Soul Calibur VI, called Reversal Edge, which gives the player an opportunity to read an opponents’ attack and land a powerful counter. This will completely change the way Soul Calibur is played and will require bigger levels of concentration from the player.
Don’t forget that Bandai Namco has also a few more titles up for release. Dragon Ball FighterZ will be released on January 26th, 2018 and for PC, Playstation 4 and Xbox One, which showcases the iconic characters from Dragonball Anime and will feature 3 vs 3 clashes.
On the other hand, Code Vein which is an action JRPG by Bandai Namco with Souls-like battle system is coming to Xbox One, Playstation 4 and PC somewhere in early 2018. Let’s hope there won’t be any delays and we can get our hands right to it.