Sony revealed Sucker Punch’s upcoming Ghost of Tsushima at Paris Games Week which has been in development for over 3 years and there was a lot of silence on the project from both Sucker Punch and Sony and now Sony has revealed why the company waited so long to announce Ghost of Tsushima.
Speaking with Gamespot, PlayStation Worldwide Studios SVP Michael Denny revealed that Sony intentionally held back from announcing the Ghost of Tsushima as Paris Games Week was the right time to announce the game.
He added that in the past they have announced the games too early and there is already a playable version of Ghost of Tsushima.
In the past, I think it’s fair to say sometimes we announced games too early. And this is such a great project for Sucker Punch. It’s a game they’ve always really wanted to make themselves. And I think it’s the right time to announce that, and they’ve been working on that game for a long time now. There is great [playable version of the game] already. So we’re just excited to let everybody know about it.
The game will follow the adventures of a Samurai after the Mongol Empire invades the island of Tsushima, Japan, and starts to conquer the local population by wreaking havoc.
As one of the last surviving samurai, you rise from the ashes to fight back. But, honorable tactics won’t lead you to victory. You must move beyond your samurai traditions to forge a new way of fighting — the way of the Ghost — as you wage an unconventional war for the freedom of Japan.
Ghost of Tsushima is a PlayStation exclusive in development at Sucker Punch and is set in medieval Japan and no release window has been announced for the game.