Australia’s Victorian Commission for Gambling and Liquor Regulation (VCGLR) has confirmed that it considers loot boxes as gambling. After one of the fans wrote a letter to Australia’s Victorian Commission for Gambling and Liquor Regulation (VCGLR) asking about the legality of loot boxes, it was confirmed that loot boxes are indeed a form of gambling.
Jarrod Wolfe, the Strategic Analyst at VCGLR, stated that what occurs with ‘loot boxes’ does constitute gambling by the definition of the Victorian Legislation. But the legislation has not moved as fast as the loot boxes for the regulatory body to take action.
Your research and suppositions on the matter are correct; what occurs with ‘loot boxes’ does constitute gambling by the definition of the Victorian Legislation. Unfortunately where the complexity arises is in jurisdiction and our powers to investigate. Legislation has not moved as quick as the technology; at both State and Federal level we are not necessarily equipped to determine the legality of these practices in lieu of the fact the entities responsible are overseas.
Jarrod Wolfe clarified that their concern is less with loot boxes and more with the predatory elements of the microtransactions systems. The U.S Govt, on the other hand, is trying push legislation to force video game publisher to change their ways.
The Belgian Gaming Commission already concluded its investigation and declared loot boxes in Star Wars Battlefront II to come under gambling.
The future of microtransactions is expected to be different thanks to the backlash EA faced over its Star Wars Battlefront 2 microtransactions. While loot boxes are not going anywhere, their implementation methods need to chance.