Call of Duty WW2 multiplayer took a hit recently when the servers wen dedicated to PSP. It was an odd move but it had to be done to due to some adverse effects introduced by Call of Duty WW2’s latest Game Update. This affected server performance across the board and Sledgehammer is well aware of the problem.
However, the good news is that developers are going to go back to dedicated servers soon. According to a post by Sledgehammer Games, they are aware of the problem and will reintroduce dedicated servers to Call of Duty WW2 multiplayer.
While our previous Game Update which released early Friday solved several critical needs, unfortunately, it also had an adverse effect on server performance. As a result, we moved to P2P (listen) servers. Overall, the game is stable, however, we know that P2P brings things like Host Migrations and other issues that make for inconsistent gameplay experiences. Our objective to return to dedicated servers is our highest priority.
Developers have already begun to test dedicated servers in the United States but one wonders if these “tests” were better suited ahead of the game’s release. EA does a great job with Battlefield updates as it tests everything inside the public test servers before introducing features or fixes to the live version.
It is about time COD receives a similar system to avoid a fix creating more issues. Sledgehammer Games detailed may other fixes and issues they are aware of on its official website including problems with HQ, servers disconnections.
Call of Duty WW2 is now available on PlayStation 4, Xbox One, and PC.
How are you liking Call of Duty WW2 Multiplayer so far?