Star Wars Battlefront 2 Multiplayer Producer Talks About Loot Boxes And Their Necessity

By   /   Nov 9, 2017
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Loot Boxes and their input in some of the most major games released in 2017 has been a major topic among gamers these past months. Star Wars Battlefront 2 is one of those games accused of unjustified microtransactions by its community so before it gets launched and mouths start talking, Star Wars Battlefront 2’s multiplayer producer Paul Keslin took some time to address the matter in an interview with Youtuber AngryJoe.

In this interview, Keslin was asked to explain the fact that loot boxes in Star Wars Battlefront 2 contain items that are essential to the game’s progress. Loot boxes bought in Star Wars Battlefront 2 have a direct impact on gameplay as you can get better cards and weapons so there’s a fear that this may create a new type of free-to-play model video games which you will have to buy beforehand.

Keslin seemed to think that loot boxes aren’t a bad feature for the game, saying that sometimes its a necessity:

“Loot crates are sometimes a necessity to allow players to gain access to some of those customization options. We’ll look to influence that a bit more post-launch, but right now that’s the direction we have. But with player feedback, and once we’ve gotten the core down and the basics down with LucasFilm for launch, we can start exploring a lot more afterwards.”

Since the installment of loot boxes in Star Wars Battlefront 2 is certain, AngryJoe asked Keslin what made EA and DICE think that making necessary microtransactions in a $60 title was a good choice, to which he replied:

“There’s a few reasons. It allows us to give players an opportunity to hopefully try things that they’re not normally going to try. We’ve seen at EA in some games past, if you allow players to single-mindedly focus on a certain path, they’ll try two or three things that they like, and then not engage with the rest of the game and then they might stop playing the game early.”

Keslin also announced that taking in regard the feedback they got from Youtube videos, Reddit, and forums after its Beta, DICE will implement loot boxes for each different class for all those who want to stick with one specific. They can also get cards for other classes though if they ever want to try something else out.

Closing, Keslin stated that loot boxes are “not necessarily your only method of progression” even though he doesn’t how long it would take for a player that doesn’t want to spend money on it, to unlock everything.

Star Wars Battlefront 2 is releasing on November 17 for PlayStation 4, Xbox One, and PC. Preorders for the game are live on EA Origin, PlayStation Store, and Xbox Marketplace.

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