When Call of Duty WW2 has announced it was pretty easy to figure out that this year’s game would sell better than most COD games. According to Activision, the game managed to boost $500M on its three day opening weekend.
The news follows COD WW2 player numbers that are the highest since Call of Duty Black Ops 2.
Over the launch weekend, the game saw a peak of 56K players in its multiplayer mode. When you combine this number with the single-player mode, 76K players experience WW2.
This is a major improvement over Infinite Warfare’s 15K peak. Black Ops 3 crossed 60K peak while Black Ops 2 had 70K in multiplayer and 99K OVR.
We challenged our players to get their squads back together and they answered the call, with the highest number of players we’ve seen on current gen consoles and PC. Call of Duty: WWII returns the franchise to its roots and the results are incredible, selling twice as many units as its opening weekend as last year, and setting the day one record for full-game downloads on PlayStation 4. Our $500 million opening weekend was not only bigger than Thor: Ragnarok’s, it was bigger than the opening weekends of both Thor and Wonder Woman combined. And we’re committed to supporting the community with continuous improvements and new content.
Call of Duty WW2 should encourage Activision to develop its games based on community feedback. What’s interesting is that Sledgehammer Games actually wanted to develop Advanced Warfare 2 but Activision execs asked for COD WW2.
Call of Duty WW2 is now available on PlayStation 4, Xbox One, and PC. You can grab a copy from Steam, PlayStation Store, and Xbox Marketplace.