Wolfenstein 2: The New Colossus is a single-player only title which is somewhat surprising since game publishers are moving towards multiplayer and game as-a-service model. According to developer Machine Games, the reason why Wolfenstein is a single-player only title in because the multiplayer will impact the storytelling.
Speaking with GameIndustry, Machine Games’ Tommy Tordsson Björk talked about the reason why Wolfenstein 2: The New Colossus is a single-player only title. According to Björk, including multiplayer to the game will only result in the diluting the storytelling.
The only way we can create these super immersive narrative experiences is if we can solely focus on the single-player. Having a multiplayer component in this work process would just dilute it all. That’s the danger if you try to do two things at once.
Furthermore, Machine Games have revealed that the game will be much more immersive compared to the first game and it also features a new game engine.
According to director Jens Matthies, to achieve total immersion for the upcoming Wolfenstein 2: The New Colossus, the studio has changed the game engine and has rebuilt all the systems like AI and character movement from scratch.
we switched engines, so we rebuilt every system including AI and player movement. It still feels like Wolf, but there’s tons of new stuff happening. If a grenade goes off near you, you’ll fall to the ground but can still keep shooting.
Also, creative director Jens Matthies has revealed that Wolfenstein 2: The New Colossus will not be the last entry in the rebooted franchise and also hinted that Mecha-Hitler might return in the next game.
Wolfenstein 2: The New Colossus is a first-person action shooter in development at Machine Games and is scheduled to launch on October 27, 2017, for PC, Xbox One and PlayStation 4.