EA has been facing quite a backlash from the community over the loot boxes in Star Wars Battlefront 2 that essentially hold the items that will progress a player’s character in the multiplayer portion of the game. While EA has addressed the issue saying that Star Wars Battlefront 2 beta didn’t feature the full system but, still the community is not satisfied with the answer.
Speaking with Gamespot, EA’s Chris Matthews said that player’s fears about making Star Wars Battlefront 2 a pay-to-win title with loot boxes is understandable and at the same time he admitted that these accusations are “hard to dodge”.
He added that there are games right now that exploit players and some do it in a better way but, also assured that with Battlefront 2 DICE has done an incredible job to balance it.
DICE has taken great care to make sure that Star Cards and the way they work give you more options in battle. Terms like pay-to-win and stuff like that are hard to dodge, but the guys are doing a really incredible job of trying to balance that system.
[The response] is not annoying because we love the fans. We’re gamers and we’re trying to make something that’s super-compelling that everybody’s going to enjoy, but, you know, it’s understandable.
However, in the anticipation of the Star Wars Battlefront 2’s launch, Disney has restored multiplayer servers for 2005′ Star Wars Battlefront 2.
2005’s Star Wars Battlefront 2 multiplayer support has been restored and the game will also support cross-play between GOG and Steam which will allow in faster matchmaking.
Star Wars Battlefront 2 is a first-person action shooter in development at DICE and is scheduled to launch this fall for PC, Xbox One and PlayStation 4.
Also, DICE has hinted that the game might also come to Nintendo Switch but, fans will have to wait a bit.