Call of Duty WW2 Matchmaking Won’t Be Affected by Activision’s Microtransaction Based Matchmaking System
Call of Duty WW2 matchmaking won’t be affected by Activision’s patented microtransactions based matchmaking system. According to Michael Condray of Sledgehammer Games, he never heard of the system and he assured that it is not being used in Call of Duty WW2.
For those who don’t know, the matchmaking system in question pairs players together in a way that it would promote in-game buying. High-level players who bought more content will be paired with low-level players in order to encourage low-level players to make purchases. Activision it self-released a statement saying that it is just a patent and was never implemented in any of their games.
This was an exploratory patent filed in 2015 by a team working independently from our game studios. It has not been implemented in-game
Thanks for taking a breath to gather the facts. I’ve never heard of this patent and that means it IS NOT in #CODWWII, period.
— M.Condrey @CODWWII (@MichaelCondrey) October 17, 2017
Call of Duty WW2 beta was held recently and we haven’t seen any reports of unbalanced matchmaking come from the beta. Of course, there are always players being matched differently but the issue is pretty standard for multiplayer games and it didn’t affect a wide range of the audience.
Still, the patent raises many questions; will Activision implement its microtransactions based matchmaking system sometime in the future?
Call of Duty WW2 is releasing on PlayStation 4, Xbox One, and PC on November 3. Pre-orders for the game are now live across all major retailers and first-party digital stores like PlayStation Store and Xbox Live Marketplace.
Head over here to check out our preview based on the Call of Duty WW2 Beta.