H1Z1 Pro League Launches Next Year, Features Wages and Revenue Sharing for Players
Daybreak Game Company has partnered with score-keeping organization Twin Galaxies to bring forward a competitive pro league for H1Z1 next year.
Posting on the official website, the developer stated that the goal is to create a “sustainable, first of its kind, professional esports league” for the game and the genre in general.
This means that participating players will have equal rights with the development team in charge. They will be the backbone of any decision taken and receive a $50,000 minimum wage for playing. In addition, the developer will be outlining a revenue sharing model for the teams in the coming days.
A total of fifteen teams will be competing in the H1Z1 Pro League in two splits that will run for ten weeks each. They will lead into a world championship at the end of the year with an attractive prize pool for the top victors.
Daybreak Game Company noted that it takes feedback from the community very seriously and one of the most common requests was to focus on competition. H1Z1 has received several events in the past, such as the Elite Series from the summer with a $1 million prize pool. It was the positive response from the previous events that convinced the developer to move forward with something greater.
According to the newly inducted pro league general manager Stratton Sclavos, a “sports-level broadcast” will ensure that viewers do not miss out on any action in a match. The battle royale setup can be difficult to capture because of the large number of participants. Daybreak Game Company has apparently found a solution with multiple in-game directors. It is currently in talks with multiple streaming platforms. We will soon know where we will be able to watch the games live.
The H1Z1 Pro League has not received any official launch date but it is slated to start in early 2018.