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Star Wars Battlefront 2 is the First $60 Game With a Free to Play Model

Star Wars Battlefront 2 is releasing in November but its beta was held recently to give the player a taste of things to come. However, things to come aren’t as exciting as they should be. After NBA 2K18, Forza 7, and Shadow of War, Star Wars Battlefront 2 is now the latest victim of microtransactions.

There are so many games these days using shady microtransactions but Battlefront 2 is probably the worst example. The game is using the exact same model that is used by free to play games for microtransactions. Progression is deliberately slowed down in order to force the player to buy loot boxes.

And loot boxes have a direct impact on gameplay as you can get better cards and weapons. It is a pay to win nightmare that, if successful, if going change the face of video game monetization forever. During a game, it doesn’t matter how much kills you get as someone less skilled than you may get the same amount of points. The points distribution system is where the problem originates from.

The whole game favors who spend more money which means you as a player have no control over his progression pace. Hard work and grinding won’t pay off as it can take hundreds of hours to unlock crafting articles for weapon upgrades.

Star Wars Battlefront 2 is releasing on PlayStation 4, Xbox One, and PC through EA Origin. EA was once the worst company in the United States and Battlefront 2 may push it back to those days.

Would you support Battlefront 2? Or do you think enough is enough? Let us know what you think in the comments below.