Every Weapon/Armor Stat In Assassin’s Creed Origins Matters, Says Game Director

By   /   Oct 6, 2017
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Ubisoft skipped Assassin’s Creed last year to reinvent the franchise in every aspect including the combat and what we have seen so far of Assassin’s Creed Origins, Ubisoft’s hard work has paid off and now the game director has revealed some more details about the combat and how weapon and armor stats matter.

Speaking with Assassin’s Central, game director Ashraf Ismail talked about Assassin’s Creed Origins and revealed that all the stats in the game whether its speed, distance, defense, or any other stat will matter in combat as the game offers different kinds and grades of weaponry and attributes that suite to every player’s play style.

All the stats really matter. Speed, distance, the damage you do, rate of fire, these kind of things all really impact combat.

As the game will launch later this month, Ubisoft has revealed the game’s PC system requirements and the requirements seems quite reasonable.

PC gamers are required to have Intel Core i5-2400s to meet the minimum requirement and Intel Core i7- 3770 @ 3.5 GHz as a recommended requirement. RAM is quite reasonable as players are required to have 6 GB as minimum and 8 GB are recommended.

Furthermore, Ubisoft has assured that the PC version of Assasin’s Creed Origins will not suffer like the past entries in the franchise. According to game director Ashraf Ismail, the studio is putting a lot of work in the PC version of the upcoming Assassin’s Creed.

Another one of the changes made to the game by Ubiosft is to the loot system which the studio describes as a smart loot system. According to devs, it is not completely random and players can go out and hunt for the desired equipment.

Assassin’s Creed Origins is an upcoming action RPG in development at Ubisoft and is scheduled to launch on October 27, 2017, for PC, Xbox One and PlayStation 4.

Source: GamesRadar

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