Devs “Would Eat Broken Glass” Before Working On Spec Ops: The Line Sequel
Spec Ops: The Line is one of the best last games in terms of its narrative, however, fans have been waiting for the sequel and according to Spec Ops: The Line writer, Walt Williams, it might never happen as devs will eat broken glass before they work on Spec Ops: The Line sequel.
While replying to a fan of Twitter who asked why there has been no Spec Ops: The Line sequel, Walter Williams said that the development on the game was brutal and painful and the developers who worked on the game will eat broken glass before working on a sequel and also added that the game didn’t sell well.
Because it was a brutal, painful development & everyone who worked on it would eat broken glass before making another. Also it didn’t sell.
However, this is not the first time the devs have noted that there won’t be a sequel to Spec Ops: The Line as back in 2014 that studio noted that the market is too niche to for smart or intellectual games.
If you can’t compete with the big ones, the risk is too big. The market for “smart” or “intellectual” games is too niche, Elitist almost.
It is somewhat disappointing that there will be no sequel to Spec Ops: The Line as the game was praised for its narrative and showing the dark side of the war despite its run-of-the-mill cover-based gameplay.
I do hope that another studio might pick up the mantle to develop a worthy sequel to the game that not only holds ts own in the narrative department but, also in gameplay.
Spec Ops: The Line is a third-person action shooter developed by Yager Developments for PC, Xbox 360 and PlayStation 3.