Djimmi is another boss that can fly so get ready to take to the skies once again. This Cuphead Djimmi the Great Boss Guide will tell you how you can fight the boss efficiently, what you need to watch out for and what you need to do to clear this stage and move on through the second world of Cuphead.
A lot of players face problems in the pyramid stage of the fight so we have a specific way through which you can easily get through that section of the battle.
Cuphead Djimmi the Great Boss Guide
In this Cuphead Djimmi the Great Boss Guide, we have detailed everything you need to know about defeating the boss in the game.
Cuphead Djimmi the Great Boss
Djimmi will fire a lot of projectiles from his chest at the start of the battle. Utilize the Y button and perform the dash to quickly dodge his attacks, as it is the only way you can avoid taking any damage. After this section, the boss will disappear for a while and you will have to go through an obstacle course in the plane.
Try to hang in the middle section of the screen and use the dash ability whenever you see a post with faces on it. You also have to avoid the spinning blades by using the dash ability.
The boss will now return and summon a puppet for you to fight. He will shoot projectiles through his turban and since there is no way to destroy the turban, all you can do is avoid the attacks. Shoot at the puppet and try to utilize your rocket attacks to get rid of it as soon as you can.
Towards the end, you will have to traverse the area with the floating pyramids. Make sure you keep a safe distance away from them.
Djimmi will also fire purple beams at you but you can easily avoid them by traveling around in a circle along the pyramids. Try to unleash as many rockets as you have saved on the boss and that will almost certainly end the stage before too long.
That is all we have for our Cuphead Djimmi the Great Boss Guide. Let us know if we missed something using the comments section below!