There will be a slew of titles that will be enhanced for Xbox One X and 343 Industries’ Halo 5 is among them. Now the studio has detailed the Halo 5 Xbox One X enhancements which include limited HDR, high-resolution textures and more.
343 Industries’ Frank O’Connor detailed the Halo 5 Xbox One X enhancements through NeoGaf. According to Frank, players will see significant benefits from running Halo 5 with HDR, however, he added that HDR will be implemented in a limited capacity since the game is two years old.
You’ll definitely see significant benefits from running on HDR sets, and of course the game itself renders in 4k and takes advantage of higher resolution textures (will be a serious download) and assets, but HDR specifically was tricky for a couple of reasons specific to H5 – the first being of course that it’s two years old and it’s not just a switch – you have to “touch” all the content. The game was developed during the period HDR systems were still being ironed out. Even now there’s a bunch of 10 bit/Dolby Vision etc issues for consumers.
The second – and from my perspective more important aspect is that Halo in particular has color symmetry on level designs as an aspect of balance and matchmaking. One side is blue and one side is red, often in fairly subtle ways. We already balance for that difference and applying changes retroactively would be a test issue at a grander scale than many other games. So we made the choice to concentrate on other IQ aspects for the update.
In related news, Halo franchise is among the most popular exclusive franchises for Xbox but, according to FPS control designer at Bungie, Jaime Griesemer, Microsoft hated the name Halo for its mega FPS franchise.
He added that Microsoft had so many reasons to change the name of Halo franchise and months went on for deciding the name for the game.
Halo 5 is a first-person shooter developed by 343 Industries exclusively for Xbox One.