The anti-cheat system of PlayerUnknown’s Battlegrounds (PUBG) has been producing exceptional results, much to the satisfaction of the active player-base.
More than 150,000 cheaters of all kinds have been permanently banned since the game entered early access in late March. To get an idea of how badly the game is affected by third-party software injectors, around 8,000 players were banned only yesterday. Considering that PUBG has sold more than 10 million copies, having that little number of cheaters is pretty impressive for the time being.
PUBG uses BattlEye for protection. The anti-cheat system is designed to automatically ban players as soon as they activate any hack or other program to gain an unfair advantage over others. In the best case scenario, bans happen before the player even has a chance of entering the game.
Last week, creator Brendan “PlayerUnknown” Greene revealed that Microsoft is helping Bluehole build a robust security and anti-cheat system. Since BattlEye is not available for consoles, it is possible that Microsoft is solely working for the Xbox One version of the game. However, it is not uncommon for a single online game to feature multiple anti-cheat systems. Rainbow Six Siege, for example, uses BattlEye as well as other systems to safeguard itself on both the client and server end.
PUBG is being prepared for a full and final launch later this year. The Xbox One port is slated to arrive by then, leaving everyone wondering as to how soon the developer can begin work on a PlayStation 4 version.