Brendan Green is confident that one day PUBG growth will catch up to or even one day eclipse League of Legends when it comes to PC sales. PlayerUnknown’s Battlegrounds has experienced a meteoric rise in popularity ever since it came to Early Access, reaching 10 million just yesterday in a few months.
The game, which has no plot other than 100 players being sent to an island to try and be the last one standing, has eclipsed Defense of the Ancients and Counter Strike: Global Offensive as one of Steam’s most-played and most popular games, and it shows no signs of slowing down. The game is even being ported to Xbox One, though there’s no word on a Playstation 4 port yet.
Both League of Legends and Defense of the Ancients 2 are some of the most-played and most popular games on Steam, with the two different MOBA games consistently being at the top spot. When it was first released and started to gain popularity, PUBG actually briefly was more popular on Twitch than League of Legends. With more and more people playing the game, it’s likely that it might do so again.
PUBG growth is so meteoric that Brendan Greene, who pioneered the game with a mod in ARMA 3, is now the creative director for the game at Bluehole, the Korean studio that’s producing the game. According to him, the game is expanding faster than the staff, and they’re under a lot of pressure to keep adding to the game, despite only having been in early access for five months.
With more and more content being constantly worked on, including multiple new maps, new weapons, new mechanics, and new fixes for bugs and other issues, PUBG growth likely isn’t going to slow down anytime soon. And who knows? Considering the bad rap most MOBA communities get, something like PUBG, where there is no “ideal hero” and everything is randomized and you rely on luck, could be a refreshing alternative.