Xbox users were very excited for Scalebound before the game was canceled and since then fans have hoped that Microsoft might start from the scratch but, Microsft has put the issue at rest and clarified that Scalebound has been canceled permanently.
Speaking with Dualsshockers at Gamescom 2017, Xbox Games Marketing General Manager Aaron Greenberg was asked about the extension of the trademark for Scalebound to which he replied that the “game was canceled, and that’s the reality of the issue. He has a lot of respect for the Director, Hideki Kamiya, and he feels that everyone at Microsoft believed in the partnership with PlatinumGames and in the vision for the title.”
He added that sometimes things don’t work out as planned and it happens all the time with creative projects including video games.
This would come as a disappointment for those who were hoping that the development would be resumed since the trademark had been extended. Even reports suggested that the development has been resumed on Scalebound but, the development is not being led by Platinum Games but another studio entirely which is very close to Microsoft and more info will be coming soon.
The game was canceled due to some creative differences between Microsoft and Platinum Games and also there were rumors about Microsoft interfering too much with the game’s development. However, according to the father of Xbox Seamus Blackley, if Scalebound was going to fail then Phil’s reliability in the company was going down and that is why the game was canceled.
If Scalebound was gonna fail and builds weren’t looking good or weren’t getting any better then that’s Phil’s credibility. The Microsoft executives and board of directors were over his shoulder.
What do you think of this whole situation? Is Microsoft right o leave the IP be or should they start from the scratch? Let us know in the comments.