Life is Strange: Before the Storm is going to get you back during your teen years where everything was about having fun and being carefree. Apart from the fact that Life is Strange’s prequel is set in Chloe’s teen year, the game seems to be featuring an all new dialog mechanic called “Backtalk”.
Backtalk will basically give you the oportunity to make your inner teenager shine and turn conversations a little more spicy. As seen in Eurogamer’s gameplay video of the game, the Backtalk feature will be available as a gauge will fill up when you are in the middle of a dialogue. For you to fill the gauge you must find the right words to throw at the listener and “make it hurt a bit”. When the gauge turns green the Backtalk option pops up and you can make Chloe’s rebellious character shine in all it’s glory. Whether that’s a good or a bad decision remains to be seen when you get your hands on the game.
Even though the original Life is Strange was many time criticized for it’s “not so mature” dialogs, it’s prequel is embracing it and trying to make it it’s own mechanic because after all being a “problematic” teenager is its main objective. According to Polygon and Before the Storm’s lead writer Zak Garris:
“If you’re cringing a little bit at the angst on that level, that is something we’re striving to do, because Chloe is a teenager and we’re trying to tell her story”
While Life is Strange was developed by Don’t Nod Entertainment, which is also the developer team on it’s sequel, Life is Strange: Before the Storm is made by Deck Nine Games and that will be the reason for some cool new things we are going to see on it’s gameplay in a week.
Life is Strange: Before the Storm is releasing on August 31st for Playstation 4, Xbox One and PC and you can already buy it on each of the platform’s stores. Don’t forget the the Deluxe edition of the game as seen by Deck Nine will include more episodes for you to unravel.