The Escapists 2 Area 17 Prison Guide – How to Escape, All Escape Plans, Solo and Coop

By   /   Aug 25, 2017
The Escapists 2 Area 17 Prison Guide

In this The Escapists 2 Area 17 Prison Guide, we will guide you on how to escape from the Area 17 prison in The Escapist 2. The Escapist 2 is the second installment in the highly acclaimed The Escapist game series. After the success of the first game, developer Team17 has developed The Escapist 2 featuring new maps, a lot of new features and a richer gameplay experience.

We have curated this The Escapists 2 Area 17 Prison Guide for you so you can easily escape from Area 17 prison. We have some tips and tricks for you in this The Escapists 2 Area 17 Prison Guide plus exclusive guides for all the prisons in The Escapist 2 so make sure to check them all.

For more help on The Escapists 2, you can check out our Fort Tundra Prison Guide, H.M.P. Offshore Prison Guide, K.A.P.O.W. Camp Prison Guide.

The Escapists 2 Area 17 Prison Guide

The Escapists 2 Area 17 Prison Guide details everything that you need to know about escaping from Area 17 prison in The Escapist 2.

How to Escape from Area 17 Prison in the Escapists 2

First Escape

First escape is Alien Technology and it is a multiplayer only escape. For this escape, you will need at least one friend with you. Start with making a fake RED key. For it, you will require putty and molten plastic. Putty can be crafted using toothpaste and talcum powder. Create the mould and find a guard that has the red key. Beat him up, make the fake key using the mould, and give the key back to him.

Once you have the fake RED key, head to the west through the corridors and find the stairs that lead up to a red key door. Use co-op to gain entry to this door and inspect the moon lander inside the room. Find the item hidden inside, take it to a safe area, and store it. Now for the next part of the plan, you need to gather some items.

You will require a circuit board, a radio receiver, and sheers. With all the items in hand including the item from the moon lander, head south of the roll call area and find the power room that is least guarded. From here, turn off the power which will make the contraband detector useless. Now head up the stairs and you will end up in a very low-security area. Here you must cut through the two chain link fences with the power off.

Get to the ship and start repairing it using all the items that you collected. Once the ship is fully repaired, you will escape from the prison.

Second Escape

Second Escape is I’m only human and it is a solo escape plan. For this escape plan, start with increasing your Intel till 60. You will also require a fake pass, a RED and CYAN fake key and civilian clothes. For the fake pass, find some ink and feather and craft one.

For the RED and CYAN keys you will need a mould. For the mould, you will need putty and molten plastic. Putty can be made with toothpaste and talcum powder. When you beat up the guards for their CYAN and RED cards, steal a fake security pass and a uniform from them. For the civilian clothes, find the maintenance man’s desk on the surface level.

You will require a CYAN key for the maintenance man’s desk. When you are ready to escape, build your fake cards by beating up guards, wear the guard uniform and head to the surface. Once there, head towards the south west corner of the map and find the room with a lot of locked rooms. Here, change into civilian clothes near the security camera and equip your pass in the active item slot. When you reach the door, press E and you will escape through this door.

This The Escapists 2 Area 17 Prison Guide is currently a work in progress. We will continue to update this guide as we find more data about the escape plans.

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