Crackdown 3 was supposed to debut this November until Microsoft announced that it has been delayed to Spring 2018 and now Microsft exec has revealed that Crackdown 3 reveal was too early. Crackdown 3 was announced at E3 2014 which is four years before the game’s launch and Microsoft exec regrets to reveal the game so early.
Speaking with Polygon during Gamescom 2017, Shannon Loftis, general manager for Microsoft Studios Publishing, revealed that Crackdown 3 reveal was too early. She explained that Crackdown 3 has three game modes and there are three studios, Reagent Games, Sumo Digital, and Cloudgine, working on the game and they needed time to push the game’s quality bar higher.
According to Loftis, Crackdown 3 reveal was too early and they underestimated the challenge to polish all three game modes which made it necessary to delay the game so that the studios can ensure that the game meets the high-quality standards.
We definitely underestimated the challenge of making sure the quality bar of all three of those modes was high and it delivers on what we need to deliver on,” she said. “So we had to take the extra time, [and] make sure that we’re delivering the game the Crackdown fans want. It was a super hard decision to do that, and it was made harder because we announced the game.
She further noted that “in the past we have made the mistake of announcing some exclusives a little bit too early”.
We’re trying to learn from that mistake and do better, so we have a bit that’s in development now that we’re not talking about. We’re in this for the long haul, and we wanna make sure that not just in the spring of 2018, but in the summer, and in the fall, and the spring of 2019 that we’ll have great, unique, fun experiences for Xbox gamers.
Crackdown 3 is an upcoming open world action-adventure game in development at Reagent Games and will launch in spring 2018 for PC and Xbox One.