Bethesda Game Studios tweeted on 23rd August that Fallout 4 VR will launch on HTC Vive on 12/12, but they want to support as many platforms as possible. Minutes after the tweet, HTC VIVE team got excited and tweeted a presumption about FO4 VR exclusivity to HTC Vive.
HTC had to clarify their position in a later tweet that Fallout 4 VR is a Bethesda studio game and they can launch it on as many platforms as they like. HTC recently announced a permanent $200 price cut to counter the trending sales of Oculus Rift. With summer sales promotions and discounts the Oculus Rift is doing pretty good with the $399 price tag.
Fallout 4 VR is going to be a standalone release, therefore, all those who wish to play the game on VR will have to get themselves a new copy of the game. The game sells for about $60 on Steam and is expected to release 12th December 2017.
There is a distinct preference between VR users when it comes to locomotion. Many enjoy standard locomotion —that simulates regular walking and running — while others enjoy teleportation said to be less nausea-inducing.
From what we’ve seen in the most recent Fallout 4 VR trailer, there will be standard locomotion, and teleportation is likely to also be included as it was the original method of movement when Bethesda started on this project.
Everything in Fallout 4 VR is controlled with your VIVE wands. Movement is handled with a touchpad, crafting seems to work the same way, and you can even give quick commands to Dogmeat while holding a gun.
In the trailer, you can see that the Vive wands show up as they appear in real life. Hopefully, Bethesda changes those into hands, as having the actual controllers in a game definitely breaks immersion.
Fallout 4 VR will be an exciting addition to the pool of AAA titles including DOOM VR and SKYRIM VR.