Earlier this year devs hinted Cross-Platform Play for Sea Of Thieves between PC and Xbox One and now developer Rare has confirmed that the game will feature it on both platforms. The announcement was made during Xbox Gamescom live stream on Sunday.
Rare has added that they are not going the ignore the issues that might create a divide in Sea Of Thieves PC and Xbox One community and will ensure that the game will be balanced. The studio said in a statement that they are working to make the game balanced for Cross-Platform Play.
One of the things we’re very aware of is the need for the balancing to be right. After running some recent tests, we found that PC players were 4.5% more efficient at killing skeletons than Xbox players, and this feels close enough that it’s something we’ll continue to monitor. However, PvP between platforms, or more importantly device input, is the big focus point for us as a Design team, and already we’ve been working closely with the Game Experience team to change the way the guns work to be better balanced for cross play. We’ve put in a bunch of telemetry around this, and with the change to guns it’s made them feel tonally so much more fitting, as previously they felt more like laser weapons than ancient plundered-and-pillaged gunpowder-driven blunderbusses.
Microsoft is yet to announce the release date for the game, but Xbox head has praised Rare for its efforts on the game and considers it a multi-year journey.
According to Xbox head Phil Spencer, Sea Of Thieves has been a multi-year journey for the studio to get to this point and the game will grow into a franchise for Rare in the years to come.
Sea Of Thieves is an action-adventure MMO in development at Rare and will launch in 2017 exclusively for PC and Xbox One.